November 14, 2008

10 Things to Love About the iPhone

10 things to love about the iPhone
I took delivery of my iPhone at the start of September, the start of a trying month personally that saw me out of the office for very long periods and only in touch with the world via my phone. It was a baptism of fire for me and the device.

You will have seen the adverts, played with it in phone shops, looked over fellow commuters' shoulders, borrowed your friend's … great isn't it? Or is it?

In this article I touch on some of the best things about the device that have wowed me completely. Or even just a bit. And to maintain the celestial karmic balance I have a companion article on some of the things that drive me absolutely nuts. There's enough material for both articles, I assure you!

So here we go, in reverse order, the 10 things that you should love about the iPhone!

10. Voicemail organisation
One of the cutest features of the device is the way it organises your voicemail for you. No more phoning the voicemail number, listening to all the messages in your mailbox in the order they arrived to get to the ones you want to hear. There they are, in a list, with real names instead of phone numbers when the number is in your contact list. You can go straight to the message you want and avoid the junk calls.

You aren't limited to the time limit on saved messages that your phone provider imposes - they will stay on your device as long as you need them. It's even got deleted file recovery, with deleted messages staying in your trash can until you commit the delete.

9. SMS text organisation
If you like the way the iPhone manages your voicemails, you'll love the SMS organisation even more. SMS messages are organised by third party name as before, but even better when you drill down by third party the messages themselves are displayed, in order, as a series of quotes like an instant messaging dialogue, so you can see the whole conversation. So good, so obvious, so why hasn't it been done before?

8. Onscreen keyboard
One of the things that strikes you about the iPhone is the absence of any keyboard or stylus. In fact it's almost devoid of buttons altogether, which is one of the criticisms I would level against the iPhone.

The absence of a keyboard was one of the reasons I delayed switching to the iPhone in the first place. I work out of the office probably 60% of the time and my PDA is often my only link with my business while I am out of the office. Sending email via a T9 keypad is not ideal, and most soft keyboards I have see to date have been frustratingly slow. I have had a couple of PDAs with slide-out keyboards and these can be satisfactory, but they also make the device heavier, thicker and less attractive as a telephone handset.

The iPhone soft keypad is surprisingly good. I watched some demos on YouTube before I ordered the iPhone yet had nagging doubts about how realistic they were. I need not have been concerned, however: It really is as good as the demos suggest. The auto-correction works by comparing what you type with the keys around the key you strike, so if you hit an "h" instead of a "g" it will pick this up and correct your mistake.

It isn't perfect, however. I have consistent problems reaching the space bar and seem to hit the letter "b" instead. The correction picks up faulty key presses, but won't necessarily correct a mis-spelling if you put too many or too few letters into the word. You also need to be around 60-70% accurate with your key presses or the algorithm gives up. Rejecting an auto-correction suggestion requires that you hit the miniscule "x" at the end of the suggestion, rather than a dedicated key or backspace as in most Windows applications, and this can be really difficult.

But overall the keyboard works well and, I have to admit, is more usable than the keypads on most of the Windows Mobile PDAs I have had. I'm still not sure whether I prefer it to handwriting recognition with a stylus, but I can live with it.

7. iPod on a phone
Although it lacks the intuitive touch wheel interface of the original and best iPod, the iPhone, like the iTouch, makes up for it with its full screen iPod player interface that gives you faster and more direct access to media stored on the device. I prefer the wheel of the iPod, but I admit it's 6 of one and half a dozen of the other.

Although the 8GB or 16GB memory of the iPhone is shared between the iPod features and other storage-dependent applications, I can still store over 3,000 songs which is more or less my entire CD collection. I can play movies too, and the display is more than adequate for doing so, but a typical movie takes up to 2GB of storage so of course I have to "budget" for it.

All in all the iPhone serves me well as a media player, especially as my BMW has the direct iPod interface built in to the iDrive, so I can access my music library through the car's steering wheel controls and navigation display.

6. Motion sensors and landscape mode (to a point)
The iPhone is jam packed full of sensors. Proximity sensors so it knows you are using it as a phone. Light sensors to adjust brightness. Motion detectors to know you are waving the thing around (used to great effect in "Lightsaber Unleashed" - a free demo game on iTunes).

The motion detectors are used to greatest effect to in Safari and document browsers to detect when you tilt the screen to view it in landscape mode. Document too side to fit readably onto the screen? Just rotate the device and it will change the screen orientation. Cute!

The only problem is that implementation of the feature seems to be application dependent and is not consistently deployed across all applications on the device. So reading and typing mail does not benefit from the feature, for example, while email attachments (see below) do.

5. Full web browser on a phone
I'm not a great Safari fan in general, preferring Firefox on the Mac and IE on the PC. That said, the implementation of Safari on the iPhone is without doubt the best mobile browser I have seen to date.

It supports CSS and Javascript and will support Silverlight in the future, but it does not support Flash at present. With the screen rotated to landscape mode you can generally read most websites directly on the iPhone screen, while the "pinch" metaphor (placing two fingers on the screen and moving them together apart) zooms in or out to allow small text or fine detail to be viewed. Touching on-screen controls like text boxes and menus zooms in onto the control making it easy to complete browser-based forms. The whole browsing experience is smooth, intuitive and engaging.

4. Native support for PDF and Office document formats
As a "dyed in the wool" Microsoft user, this feature has wowed me more more than almost anything else on the device.

The iPhone renders all "standard" Office formats (Word, Excel and Powerpoint) as standard, without any plug-ins. And not just Office 2003 - the extensible Office 2007 formats are supported as well! The iPhone supports rotation to view documents in landscape format, complete with pinch zoom.

Sadly you cannot edit Office documents as standard, although a number of publishers are planning to offer document editors and spreadsheets in the future. However for 80% of remote working scenarios I find the device suits me perfectly.

3. WiFi and 3G stacks
The original iPhone whetted appetites for mobile computing but soon disappointed Europeans due to its lack of support for 3G. That of course is a thing of the past with the Mark II device.

I have been more impressed by the device's WiFi capabilities, however. Although battery consumption is less than ideal with wireless switched on, the WiFi stack performs really well, particularly in larger office and public environments where you move in and out of range or between access points, sometimes using different protocols, on a constant basis. It supports a number of security protocols including certificate-based WPA-2 and TKIP and can interact with Microsoft-centric enterprise security deployments.

You configure the device to join new networks automatically and of course once you have set up access to a network it will reconnect automatically the next time you are in range. It works really, really well - so well that frankly you can afford to forget all about it. Which is how it should be, frankly.

2. Ease of adding applications
The basic iPhone provides basic email, calendar and contacts management alongside the Safari web browser, camera and iPod application. It also has a superb aGPS and Google maps which is surprisingly good, although the battery consumption with location services switched on renders the device almost unusable in my opinion. In other words, the iPhone offers a fairly reasonable set of basic mobile productivity applications.

So what do you do if you need more? The answer is iTunes AppStore, an online service accessible from the iPhone that enables you to search and download applications that are charged against your iTunes account. So far I have mostly downloaded sample applications and free utility ware, which is enough to get a feel for what is out there and appreciate the very straightforward installation and updating process. I have only bought one application so far - iBlogger, a generic blogging writer to connect to my CMS and blog. The process is seamless and transparent, from the user's standpoint, and exactly what the user needs.

The idea of extensibility is a good one. This is where the crossover from computing and PDAs into the world of the mobile phone really has benefited the consumer. But for the consumer to benefit completely there has to be adequate choice.

To date Apple has been successful in attracting software publishers to the game with a powerful development kit and simple distribution model. I appreciate the concerns that some publishers have over the stranglehold that Apple maintains over the distribution channel, rather like Sony with the PlayStation, and time will tell whether the Apple developer engagement model continues to attract the best developers.

Right now what the iPhone lacks as standard is a task management tool that interfaces with Microsoft Exchange and a more advanced set of editing tools that offer basic features like cut and paste (that's right, iPhone does NOT allow you to cut and paste text while editing). I don't know if any such applications exist on the AppStore and I haven't looked yet because frankly I would expect these to be provided by Apple as standard and hope that a future firmware update will provide them.

If my impatience gets the better of me I will go and look in the AppStore and I will probably find what I am looking for.

1. Great design (to a point)
Apple has done a phenomenal job with the iPhone. It is gorgeous! My iPhone is probably the most elegant and iconic object I have ever owned. That's right, not just the most elegant phone, or PDA, or mobile computer - as an exercise in pure physical design it excels.

The glossy surface is hard to keep clean and within minutes is covered in finger marks, but I find that wiping with a barely moist chamois leather is enough to restore it to its full glory.

Difficulties in keeping it clean aside, it is also pretty robust and usable day to day. I have dropped it a few times onto hard floors with no apparent ill effects and it feels really solid in the hands. I don't bother with a case and simply slip it into my jeans pocket (front or back) and usually forget that it's there.

The user interface is remarkable - mostly. The pinch zoom and fast list scrolling are excellent. Adding, deleting and moving application icons on the home screen is intuitive and can be mastered in minutes.

However the good parts of the UI are so good that the gaffs in design - the inability to collapse large directory trees in mail folders, the absence of a file manager, the lack of a cut and paste feature - stand out even more starkly and underline the genesis of the device.

The point is that the iPhone is the product of a prolific and brilliant yet highly introspective group of engineers. It is design untrammelled by any notion of reality or practicality, particularly in the corporate context. In most respects, and I mean probably 80% of the product in this case, the outcome is wonderful. The 80% is so good I can almost forgive Apple the 20% of absolutely essential features that are missing. For now!

Filed under Mobile Phones by downloads

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The Cheapest Laptop in the Market

Have you been bargain hunting for the cheapest laptops in the market? Well, you may be hard pressed to find good bargains. Most of the cheaper laptops out there do not have the specifications or computing power you need. In this article, we will try to look at the cheapest laptop in the market that still delivers the computing power you need.

1. Overview

In searching for the cheapest laptop, we decided that we had to keep a minimum feature set. We would not want to compromise quality and computing power for a cheaper price. Hence, to this end, we decided on the following minimum specifications for our cheapest laptop:

  • An Intel Core 2 Duo T5450 processor
  • 2GB of RAM
  • At least 100GB of hard drive space
  • A DVD writer
  • Built-in wireless
  • Windows Vista Home Premium
  • A price tag below $1000

1. The Contenders

Some of the initial models we sieved out included the HP Pavilion dv6500t and the Dell Inspiron 1525. It was a tough choice, but clearly, in terms of overall performance and brand name, we decided the HP Pavilion dv6500t was the cheapest laptop out there that still delivers great computing power.

2. Design

The HP Pavilion dv6500t is well-designed with a white piano finish. It has interesting little imprints that dot the chassis and those add a nice flavor to the look of the laptop. The laptop, on the whole, looks sleek and sexy - perfect for those we want to carry it in style when going out.

3. Display

The display screen on the HP Pavilion dv6500t is 15.4-inches. That's really quite big, considering the fact that the designers managed to fit the screen and all the other components into a 5.8 pound frame. Comparatively, the Sony NR160, with a similar sized screen, weighs almost half a pound heavier.

3. Keyboard and Other Controls

The keyboard on the HP Pavilion dv6500t is really nice to type on and the mouse buttons are nice and quiet. You'd be surprised, many laptops have mouse buttons that give a loud click when depressed. Other interesting controls include a wireless on/off switch, touch-sensitive media keys and a dedicated button to disable the touchpad.

4. Ports and Connections

The standard ports and connections are all available on the HP Pavilion dv6500t. Things like USB ports and built-in wireless connectivity are standard fare on most laptops these days and the Pavilion dv6500t is no exception.

5. Battery Life

The HP Pavilion dv6500t comes with a 44-Whr battery. It easily gives you 3 hours and 15 minutes of battery life. If you find battery life an important factor in your laptop usage, be sure to upgrade to a 12-cell battery for an extra $20. Take note that it'll increase the weight of the laptop though.

6. Shortcomings

The HP Pavilion dv6500t is on the whole, a wonderful laptop. If I'd have to list out one shortcoming, it'd have to be the lack of a graphics card. The dv6500t does not come with a discrete graphics card, like the nVidia GeForce 8400M GS card in the Dell Inspiron 1420. But this is a small problem if you don't bother too much about gaming on your laptop.

Conclusion

This article has reviewed one of the cheapest laptops in the market - the HP Pavilion dv6500t. The dv6500t boasts excellent components, features and performance at a $899 price tag. That is simply unbelievable - but you would not expect anything less from the number one PC maker.

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How to Find a Suitable Laptop

Laptops are the best alternative when one is looking for portable machines capable of performing extreme computing processes. There are several gadgets available nowadays that can be used to browse the Internet and perform other computing processes including data storage. These gadgets are no match in terms of how laptops process, store, and offer computing capabilities to a user. Thus, finding a suitable laptop is very important for someone to be able to make the most of laptop computing.

The market today is packed with ultra portable laptops sold at more affordable prices. Ultra portable laptops are advantageous for their light weight, features, and designs. However, there are few disadvantages with their designs. Few of these disadvantages are addressed by their manufacturers on their succeeding release.

First is the keyboard. Designed keyboards are not very convenient for used when typing documents. This does not give the hand the full dimension when typing unlike what regular laptops can offer. Laptops should have keyboards comfortable for a user.

Another thing to consider on a laptop is the computing power. Laptops sold today are suited with at least 1GB of memory and an 80GB storage capacity. This is true to most laptops except for some ultra portable laptops running through flash based memory and on their earlier releases. The first model of Eee PC by Asus was shipped with a 512MB in memory and at least 2GB of storage capacity which is not adequate to meet the requirements of some software applications necessary for use.

When finding a suitable laptop, one should see to it that the machine can meet the set of requirements. This is the most important thing when planning to purchase a laptop. These machines are designed to provide mobility and maintain computing power that desktops can offer. Features of a laptop to be chosen should include the display, storage capacity, hardware and software availability just in case any issues with the laptop may arise, and the most important thing is the warranty of the machine.

Prices of the laptops should also be considered. Good laptops combined with good prices will definitely give the user the best return of investment from the laptop. But prices of these machines should not jeopardize their quality and performance.

If you are looking for free laptop offer then feel free to visit Free Laptop Offer.

 

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November 13, 2008

Video Game Ratings

Back when I was a kid video games were pretty tame and didn't need any type of video game ratings. You see the graphics weren't very good and the games were not very sophisticated. A video game rating system was not needed at the time. Since there wasn't anything very violent or graphic to rate at that time!

Today, things have changed quite a bit.  Video game reviews and ratings are big business. You see, the video game industry has grown astoundingly in the last 20 years. It used to be something for goofy teenage and pre-teen boys, but today everyone from elementary school kids to professionals play video games. Video game magazines are very popular these days and game stores sell massive amounts of games every year.

With all this came a new video game ratings industry. The ratings for video games are similar to those for movies. They are pretty self explanatory. As a rule on the box it tells you whether it is proper for teens, all audiences, or only adult users. For the younger viewers it's important that it will tell you if the videogame has appropriate content. Usually this means violence, but occasionally there are other adult themes as well.

Believe it or not, video game reviews are as important to a potential buyer as ratings are nowadays. There are thousands of video games that come out every year, but most of them are not very good. The first person shooter has become such a successful platform that it has spawned a whole industry of basically comparable games. Don't get me wrong – there are plenty of very good first person shooters, but there are also plenty that are a spin-off and unnecessary. Take the time and make sure this is the best one for you you before you spend your hard earned cash. If you don't you'll be very dissatisfied with your purchase and have to get another one.

I like the fact that everything is very detail oriented when it come to video game ratings and reviews. The majority of them deal with issues of playability, graphics, storyline, addictiveness, and other areas as well. That way, you can learn everything about a game before you begin playing it. It's very important that you look at the video game ratings before you plunk down your hard earned cash. That way you'll get you money's worth out of the deal. Just because the game has a great screen shot doesn't mean you should buy it. You will never know if it is a good game until you to take it for a spin or read about it.

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The History Of The Playstation Game And The PSP

Playstation History

No matter how much you love your new PSP system, there is one thing that makes it work. Yes, the battery is important and the screen is essential but even with those two things in place it is still not complete without a Playstation game. Without the games, you are limited to watching movies and listening to music on your PSP. The ability to watch movies is nice, but didn't you buy your gaming system so you could play games on the go?

At one time, Nintendo was the leading producer of gaming systems due to its 16-bit graphics. This was a vast improvement over predecessors and was the ultimate in gaming technology. But then the Sony PSP Playstation, with the 32-bit game system, was introduced and gaming has not been the same since. Sony made sure to remember to bring out games that enhanced this gaming technology. Games such as Twisted Metal and Ridge Racer surpassed Mario and Luigi.

Two of the biggest drawbacks of having a hand held gaming system is the lack of games or the quality of the games. Well rest your fears, because the PSP system has both an incredibly advanced playing system (operating with two 32-bit CPUs) and a gaming library that makes other consoles hide in shame. The portable Playstation game library boasts over four hundred titles. By anyone's standard that is astonishing. Imagine all of the power and graphics of a traditional console wrapped into the handy new playstation portable square of gaming bliss.

Games are what drive the Playstation and the PSP system. The Playstation game showcases the ability of Sony's designers with the smooth graphics and storylines. More games are developed daily and with the debut of the PS3 and PSP Slim and Lite, the gaming graphics have improved and memory has been increased. Just as in the computer industry, advanced technology is continuously developed and perfected. It is only a matter of time before the games blend reality with gaming play.

Life seems to always run at full speed. School, work, visits to the physician and even taking a trip to the dentist eats up your valuable time. There never seems to be enough time during the day to get some relaxation as well as having some fun. However what if are in the situation where you want to have fun? That is where the Playstation 3 steps in. The design of the Playstation system is geared towards the high end graphics gamers in mind. It plays many different kind of games as well as movies. So if you are ready to have some fun then click here:

Playstation 3 Game Options with more helpful material at Playstation 3 Cheats and certainly try New Playstation 3

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Warhammer Online Guide Review: the Goblin Guide

The recently released Goblin Guide is the most comprehensive Warhammer guide I have seen to date. The Goblin Guide comes with level 1-40 Order AND Destruction guides, as well as a guide for making gold, RvR strategies and tactics guide, a guide for leveling crafting and a guide on careers. This is by far more than any other Warhammer guide provides.

Warhammer Leveling Guide

Following along with the guide was simple, as it is well written and straightforward. Following the detailed instructions for questing in the guide, I didn't have to waste any time running back and forth trying to figure out what to do. You also have level and gold guides on video that you receive access to.

Warhammer Gold Guide

This is the first Warhammer guide I have reviewed that came with a gold guide, so I was really looking forward it. Some strategies are commonly found in gold guides for WoW, but most are for Warhammer Online and work very well. Running out of gold is never a problem now that I'm using the Goblin Gold Guide.

Warhammer RvR Guide

The previous guide I was using focused on leveling through PvE only. Whether you enjoy PvE, RvR, or some of both, you will find the quickest way to level in the Goblin Guide. I had been staying away RvR as I tried to level up, since PvE seemed to be the fastest. Even after using the Goblin Guide to participate in some Scenarios and Keep raiding, I still think PvE is faster, but I'm having so much fun I'll probably spend most my time doing RvR. This also allows me to work on my Renown rank using the Goblin Guide 1-80 Renown Rank Guide.

I have not played around with crafting, but I have looked through the crafting guide and I'm confident that this will be a tremendous asset when the time comes. I'm very satisfied with the Goblin Guide, as it covers every single aspect of this game, while other Warhammer guides are limited to only one.

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CHRISTMAS 2008 GIFT IDEAS FOR COMPUTER AND VIDEO GAME FANS

Christmas is coming, and video games fans everywhere will be stocking up on the latest titles for their beloved gaming platforms. So, what do you get for the diehard gamer who has all of the games, all of the consoles and all of the latest add-ons? There's much more to the games culture industry than just the games and games machines themselves, so there are always loads of great ideas out there for video and computer games related Christmas gifts. Let's take a look at a few ideas for different gift items from the biggest games titles around, all of which would make Christmas 2008 special for the gamers in your life. They would certainly make a change from just a pair of sore thumbs…

First up would be the officially licensed action figures that are available. Action figures are a fantastic and affordable item for any games fan, with all of the major releases represented in action figure form via your local specialty stores. 2008 saw the rise of Halo 3 figures and Gears of War figures (individual, box sets and 12 inch versions) storming the video games merchandise scene, but there are so many other games with licensed figures available that there is something out there for most gamers' tastes, and we all know just how discerning they can be.

Final Fantasy is, as always, well represented on the merchandise scene. There are action figures, statues, replicas and other collectibles available from the hugely popular franchise. This particular series of games seems to be the one with the most longevity, with each of the games from recent years proving to be popular on the merchandise front. The action figures, from Square Enix/Play Arts, are some of the most beautifully made and packaged items on the market, and would make the ideal gift for any fan.

There are even high-end collectibles relating to games and video games culture from companies such as the mighty Sideshow Collectibles, who create some of the most finely detailed and highest quality collectibles on the global market.

Other big games franchises with items available include Tomb Raider and its legendary leading lady, Lara Croft, God of War, the hit Metal Gear Solid games and more. Of course, as mentioned before, the big two this year are undoubtedly the all conquering Halo 3 and Gears of War, both of which have been immortalized as action figures, statues, posters, calendars, clothing, messenger bags, prop replicas, comic books and more. There is much more out there for games fans than one may at first think, and as you see, there are many great ways to find games fans the perfect Christmas gift for 2008.

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